As the AR revolution approaches, my biggest prediction will be the increased importance of 3D assets. 3D assets will be the contents of the AR experiences we are viewing. Because of photogrammetry, there will likely be vast improvements in the ways in which we are able to create 3D assets. Assets based on real-life objects will have countless applications for shopping, entertainment, and education. Additionally, once we are able to capture objects in conjunction with their movements (videogrammetry), this will likely be one of the major catalysts that brings about the AR revolution (the primary catalyst being the release of a reliable, comfortable, stylish, and simple to use set of glasses (looking at you, Apple)). However, until either photogrammetry vastly improves or a simplified pipeline of 3D animated assets emerges, AR content will not be democratized.